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In this video, I unbox the dice game Bluffaneer, by Big G Creative.

From the publisher:

The legend of the Bluffaneer was thought to be lost at the bottom of the deep, dark sea. It was a tale of a rowdy pirate crew who plundered gold far and wide. With treasure in short supply, they devised a game of chance to rob your riches and grab your gold, and the Bluffaneer was born! Roll the bone dice and bluff your way through each round on your quest to steal the most treasure. Yarrrrr!

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About Post Author

Jason Bougger

My name is Jason. I write horror, science fiction, fantasy, and YA. I’m a member of the Nebraska Writers Guild and the Independent Association of Science Fiction & Fantasy Authors. I'm the author of thirty published short stories. My debut YA novel Holy Fudgesicles was published by Wings ePress in May 2015. I blog regularly at Write Good Books, a site dedicated to helping new writers improve their craft and learn about the industry, which also includes the bi-weekly Write Good Books Podcast with fellow author, Scott Michael Childers. In addition to my own writing, I’m the owner of Theme of Absence, an online magazine of fantasy, horror, and science fiction, which publishes original short stories and interviews with their authors every Friday. I’ve also been testing the waters with tabletop gaming and card games. I’ve successfully funded my first game, 52 Dragons, a card game where each player controls and powers up a dragon to battle their opponents.
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By Jason Bougger

My name is Jason. I write horror, science fiction, fantasy, and YA. I’m a member of the Nebraska Writers Guild and the Independent Association of Science Fiction & Fantasy Authors. I'm the author of thirty published short stories. My debut YA novel Holy Fudgesicles was published by Wings ePress in May 2015. I blog regularly at Write Good Books, a site dedicated to helping new writers improve their craft and learn about the industry, which also includes the bi-weekly Write Good Books Podcast with fellow author, Scott Michael Childers. In addition to my own writing, I’m the owner of Theme of Absence, an online magazine of fantasy, horror, and science fiction, which publishes original short stories and interviews with their authors every Friday. I’ve also been testing the waters with tabletop gaming and card games. I’ve successfully funded my first game, 52 Dragons, a card game where each player controls and powers up a dragon to battle their opponents.