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In this video, I go over the rules of One Deck Dungeon and share my quick thoughts on the game.

From the publisher:

Adventure calls… but you don’t always have time to spend hours setting up hundreds of pieces! One Deck Dungeon lets you jump right in to bashing down doors, rolling dice, and squashing baddies with style. By utilizing cards in four different ways (as an encounter, XP, a skill/potion, or a stat-boosting item), all the experience of dungeon delving has been fit into a compact package. You can choose to venture in alone, or bring along a friend. The dragon doesn’t care, he’s happy to eat both of you! And don’t even think about trying to spare him, that’s the wrong game entirely. One Deck Dungeon is a 1-2 player cooperative game. With two sets, you can play with 4 players. Once you know your way around the dungeon, a game takes 30-45 minutes. It might take a little longer if you’re learning, or a lot shorter if you jump into a pit of spikes. Warning: Do not jump into a pit of spikes.

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About Post Author

Jason Bougger

My name is Jason. I write horror, science fiction, fantasy, and YA. I’m a member of the Nebraska Writers Guild and the Independent Association of Science Fiction & Fantasy Authors. I'm the author of thirty published short stories. My debut YA novel Holy Fudgesicles was published by Wings ePress in May 2015. I blog regularly at Write Good Books, a site dedicated to helping new writers improve their craft and learn about the industry, which also includes the bi-weekly Write Good Books Podcast with fellow author, Scott Michael Childers. In addition to my own writing, I’m the owner of Theme of Absence, an online magazine of fantasy, horror, and science fiction, which publishes original short stories and interviews with their authors every Friday. I’ve also been testing the waters with tabletop gaming and card games. I’ve successfully funded my first game, 52 Dragons, a card game where each player controls and powers up a dragon to battle their opponents.
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By Jason Bougger

My name is Jason. I write horror, science fiction, fantasy, and YA. I’m a member of the Nebraska Writers Guild and the Independent Association of Science Fiction & Fantasy Authors. I'm the author of thirty published short stories. My debut YA novel Holy Fudgesicles was published by Wings ePress in May 2015. I blog regularly at Write Good Books, a site dedicated to helping new writers improve their craft and learn about the industry, which also includes the bi-weekly Write Good Books Podcast with fellow author, Scott Michael Childers. In addition to my own writing, I’m the owner of Theme of Absence, an online magazine of fantasy, horror, and science fiction, which publishes original short stories and interviews with their authors every Friday. I’ve also been testing the waters with tabletop gaming and card games. I’ve successfully funded my first game, 52 Dragons, a card game where each player controls and powers up a dragon to battle their opponents.