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In this video, I unbox the first game of the Lovecraft-based Arkham Noir game series, The Witch Cult Murders.

From the creator:

Walpurgis Night, May’s Eve, is always a nightmare in witch-haunted Arkham. There are bad doings, and a child or two frequently goes missing. This year, Miskatonic University students engaged in occult studies have been turning up dead. Arkham Police, in deference to your unusual expertise, have asked for your help to get to the root of the matter. Time is of the essence because after Walpurgis Night, the trail will grow cold and the culprits will retreat to the shadows until the next Witches’ Sabbat, when the next cycle of deaths will begin. As private investigator Howard Lovecraft, you will investigate events based on the stories “The Dreams in the Witch House” (1933), “The Thing on the Doorstep” (1933), and “The Unnamable” (1923). Arkham Noir is a solitaire card game inspired by the interconnected stories of H. P. Lovecraft and other authors, re-imagined as noir detective stories. Each case stands alone. Gameplay consists of adding cards to open cases, creating lines of investigation in an effort to solve them. The ultimate goal is to score five “puzzle” clue cards in order to piece together the big picture before running out of time or mental stability. Each newly shuffled deck is the start of a unique challenge, with adjustable difficulty levels to accommodate all level of players.

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About Post Author

Jason Bougger

My name is Jason. I write horror, science fiction, fantasy, and YA. I’m a member of the Nebraska Writers Guild and the Independent Association of Science Fiction & Fantasy Authors. I'm the author of thirty published short stories. My debut YA novel Holy Fudgesicles was published by Wings ePress in May 2015. I blog regularly at Write Good Books, a site dedicated to helping new writers improve their craft and learn about the industry, which also includes the bi-weekly Write Good Books Podcast with fellow author, Scott Michael Childers. In addition to my own writing, I’m the owner of Theme of Absence, an online magazine of fantasy, horror, and science fiction, which publishes original short stories and interviews with their authors every Friday. I’ve also been testing the waters with tabletop gaming and card games. I’ve successfully funded my first game, 52 Dragons, a card game where each player controls and powers up a dragon to battle their opponents.
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By Jason Bougger

My name is Jason. I write horror, science fiction, fantasy, and YA. I’m a member of the Nebraska Writers Guild and the Independent Association of Science Fiction & Fantasy Authors. I'm the author of thirty published short stories. My debut YA novel Holy Fudgesicles was published by Wings ePress in May 2015. I blog regularly at Write Good Books, a site dedicated to helping new writers improve their craft and learn about the industry, which also includes the bi-weekly Write Good Books Podcast with fellow author, Scott Michael Childers. In addition to my own writing, I’m the owner of Theme of Absence, an online magazine of fantasy, horror, and science fiction, which publishes original short stories and interviews with their authors every Friday. I’ve also been testing the waters with tabletop gaming and card games. I’ve successfully funded my first game, 52 Dragons, a card game where each player controls and powers up a dragon to battle their opponents.